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KUNG-FU PANDA

  Dreamworks Animation SKG
Enthusiastic, big and a little clumsy, Po (Golden Globe nominee Jack Black) is the biggest fan of kung fu around which doesn’t exactly come in handy while working every day in his family’s noodle shop. When he’s unexpectedly chosen to fulfill an ancient prophecy, Po’s dreams become reality and he joins the world of kung fu to study alongside his idols, the legendary Furious Five: Tigress (Academy Award winner Angelina Jolie); Crane (Emmy winner David Cross); Mantis (Emmy nominee Seth Rogen); Viper (Emmy/SAG nominee Lucy Liu); and Monkey (international superstar Jackie Chan) – under the leadership of their guru, Master Shifu (two-time Oscar winner Dustin Hoffman).

What makes a memorable character?

  Jeff Treves
The tools of our time enables everyone to create high quality art work in the comfort of their own home. Moreover, if you are an ambitious artist, it may be a matter of time for you to come up with your own production quality project. That's how good we have it, in terms of how far our instruments and our accessibility to them came in the recent years. While this creates a great opportunity for all, it also breeds an illusion underneath for some: That being the inconsequentiality of a strong traditional art background, in this digital age we live in...

Kyle Balda Tips and Tricks

  Kyle Balda
In blocking some people use stepped tangents and some spline. What is the best workflow in the first pass of animation?

The Real Portrait

  Gao Jian
This 3d work has not certainly used the special skill, although many works have been done by 3d software, it looks like drawing. The following tutorial is mostly focused on the job flow, it doesn’t detailed the instructions for operating, hope readers can find the most suitable way for themselves to do their own artistic work. Sometime wizardly effects also can discard, impressive picture perhaps only because of one not simple idea, or one kind of simple patience.

Animation workflow

  Patrick Beaulieu
When I received the opportunity to write about animation, I was supposed to show how to animate a shot. But in the world of animation, you can’t show how to animate a jump. For example, frame 0 stand pose, frame 4 anticipation, etc. Each character has its own personality, own style and own speed. Therefore best method to understand animation is not to copy animation but to understand the animation workflow. I decided to talk about the workflow to animate a shot. It should be useful for animators. It’s a general animation article and I hope you’ll like it!

The Rise of a Dream

  Keytoon Animation  Studio
We started with no capital, no clients, our own equipment and sharing a little studio.

Project Shell-Ferrari

  Jomar Machado
The Art Director of JWThompson wanted to tell the story of the Shell-Ferrari's 60 years of partnership showing the cars that were important both to Ferrari and Shell in this period.

Interview with Bill Miller

  Marta Kobus
Born in the world's film capital, Los Angeles, Bill took to animation early. Bill was accepted into the California Institute of Arts, Character Animation Department, where he schooled in 2D and 3D animation. Bill moved out of college into a professional career with Disney Feature Animation. Here he worked on Hercules animating the Hydra,

Interview with... KC Ong, Effects Animator/Kung Fu Panda

  Marta Kobus
Please tell us a little bit about yourself, how did you get started in this fi eld and how did you become an Effects Animator? I graduated with a Master degree in Computer Science and started working in a computer graphics research center in the university thereafter. I picked up Maya during that time and learned all about MEL scripting and MAYA API. I later got a job offer from a Hong Kong company to help set up pipeline for its first feature animation. I also became the lead of the crowd department during that project. During that time, I also had the opportunity to work on some crowd shots. I subsequently moved on Sydney, Australia to work on Happy Feet as an effects animator at Animal Logic. When the project ended, I applied for DreamWorks Animation and worked on Kung Fu Panda.




















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